Lets Talk Character Designs: Kamen Rider Double Part 3

It has been quite recent since part two of this look into Kamen Rider Double’s designs, but with what I have to cover today, I want to get this done. Not only do I get to one of the best final forms of the franchise, I even get to my all time favorite monster design in the entire franchise. So I am not wasting any time… XTREME!

Cyclone Joker (Accel) Xtreme


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Time to gush folks, this is still one of the loveliest final forms around. What a great concept of adding a third main color to the overall Double suit. Easily the best part about this color is the use of white which has the meaning of perfection, pretty good idea to get across for a final form. The base form for Double always had a silver line in the middle so with those lines finally breaking and creating a new formation it makes the new section pop up more. Then did not go for just a simple white, they went for a reflective clear section and now there are more silver lines around the suit. I love the change to the helmet where you clearly see an “X” on the top and what is even better you can still form a “W” with that. The shoulders are still easy to move in and now have clear “W’s” on them, but I say this again, you can play connect the dots and get “X’s” too. The Xtreme memory is bigger than the Double Driver and yet it does not become a problem for the suit. Again we have the “X” and “W” there and the gold on it clashes well since Double’s Cyclone side already has gold as well. Then they even got a bit crazy and even had a suit for Cyclone Accel Xtreme where I am surprised how good the red works and how the visor changes is a nice cherry on top. What more can I say about this suit, it has big changes and does not go overboard making it good to see in fights. The straight split with the clear center makes each side easy to look at like with regular Double. I clearly still see the two in one rider which is another plus for any final form to do.

Accel Booster


Accel did receive a third form thanks to a focus movie for this rider and I will say this is probably my least favorite of Accel’s designs, but it’s not bad by any means. It is also a clever idea since we have seen yellow Accel before when he transforms into Trial. Which this yellow form is a clear fusion of both designs. Most of the silver is kept from original Accel and yet he is slimmed down like Trial. The shoulder pads have changed to something I am not a big fan of which is how they flap around, but they are small so it does pass. The new visor has a closed look to it, possibly because of how intense he is flying (got to wonder how he can see). The silver toned feet stick around from the original design as well and yellow and silver work well together. Its like gold and silver they just mesh so well together. Now the new chest piece is something to behold because it’s not bad, I just think there are too many pieces to it. The overall top part of the chest is fine, but the lower half is where the problems start. I really think the six silver bars easily could have been just two full pieces with no lines in them. Or even just have one big silver bar and get rid of the horrible middle part of the lower half. Also I feel like Accel is going to shoot lasers out of his chest. Overall the use of yellow and silver work extremely well even if the chest can be a bit strange to say the least.



One thing I found out for certain that the Sonzaki family memories all have distinct connections to South America. Nasca are the lines in the sand, Claydoll is based on pottery, and now Terror is probably a way to represent the Mayans. Now the big problem is how to pick between the Mayans and the Aztecs because both can be mistaken for each other at times. Well there is a bit of an interesting take here for the theme of the character himself that I want to look into first. The Mayans lived in independent cities where they had a king and his royal family. With how Ryubei really controls Fuuto from the underground and how the city cherishes the family, that can easily be taken as the Mayan live style. Fuuto is Fuuto and clearly has it own established culture compared to other Japanese cities, this is a big reason why Fuuto was a fictional city in the first place. So that it can have stand out qualities and the show did really well to do that. So Mayans are pretty dead on here, so where does the fear come from?


One thing about Terror is that he usually likes to come out during the night or anytime he does appear the scenery gets dark. Why is this a reoccurring theme with Terror? Well oddly enough there is a legend in Mayan culture about the solar eclipse. One thing to remember is that the sun was extremely important for the ancients so with the sun just going away was scary to them. The legend even created a snake or dragon “star demon.” So with all that said what does Terror have to relate. Obviously he uses the darkness at his advantage and he literally summons a demon out from his helmet! On top of that his head-piece really looks like he just stole something from a temple. It is also the reason why that head piece stands out so much, the demon rest there. The dark colors Terror has and then that blue on top just stands out so much. Even the head piece has a dark cape coming from it and that cape even has gold underneath it! This is a literal representation of the darkness looming over light. So the whole aspect of terror is based on a legend, like how crazy is that?

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Now this is an extremely easy one to get down. Simply by looking up what a Smilodon is just reveals the whole thing. The Smilodon is a saber toothed cat, not a tiger, but a cat. This one is more obvious when knowing that the family cat is this Dopant. Funny enough fossils of this species have been found in Brazil which connects this to South America. Now while the concept of this Dopant is easy, they still went out of their way to make this cat creature stand out. You simply got to love all that fur he has. It goes well with the overall black body, it jumps out. Yet the two things that really jump out you would be those red fangs he has. This easily shows that this creature is always out for blood and knowing its the best killer of the family easily establishes that. Then here is something crazy to notice, the right arm of this beast has an eye. I love it when this Dopant puts his hands together and points that eye in your direction, it just looks like another creature. The right arm even has a nostril! The markings it has on its head could be a reference to the skull of this creature since they always this hole in its skull. Either way what a freaky cat to have as a pet.




A creature of the dream realm is not that original. I mean we all know who Freddy is. Now there have been depictions of other dreams creatures before and I really enjoy Nightmare’s ties to Native Americans. The big thing to notice for that would be the big bird head this creature has. Dream Catchers have feathers tied to them and they control the good and bad dreams. Nightmare even has a chakram for a weapon and even uses it like a catcher. The use of white could be reference to the legend of the dream catcher where they were made from webs. Also if you look at the center of the heads we do see a webbing like design on that bump. The chest piece clearly represents an insect of some kind which could relate to the web. Many other pieces to this design could be references to the bad aspects of dreams, like the skull. Death has been experienced in dreams so the use of the skull represents that and it is stuck onto this creature meaning it caught the bad dream. Even the two faces could represent both good and bad with one face in happiness and the other in shock. We all have those dreams that make us smile or the ones that make us jump out of bed. Also funny to note that the Dreamcatcher only works for those who believe the great spirit, in the show this creature would only cause harm to those who saw it. Then with the popularity of Dreamcatchers they are mostly popular in North and South America, so the connection is there again.



To get into the Liar Dopant we must remember what he called himself, the Radio Clown. Now a clown could be the wrong direction to look, but there is another type of jokester around. That would be the jester, which many people know for being the fool. Now everyone knows them for their funny hats and such, but there have been other depictions of jesters before. While this jester is not pleasing the people he is being tricky with his jokes. In literature there are fools that outwit the higher class. Also a modern use of the jester has the word “buffoon” where they ridiculous yet amusing. The Liar Dopant is no pretty looker and he constantly fools others around him with his lies. A jester can have a sharp tongue at times and they could get away with saying certain things. Another connection this Dopant has to the jester would be both hold spectres. Those usually symbolizes the jesters themselves with similar color schemes and decorations. The Liar Dopant’s spectre represents a big mouth which yea this guy talks a whole lot. Then that weapon even has spikes just like the Dopant himself. Then the obvious use of needles and spikes around his designs show off how hurtful words can be.



Alright, I have saved the best for last. This is my all time favorite Dopant in the series and this creatures hold one of the greatest designs I have ever seen. The first thing to mention is what a Utopia is. The term was made by Sir Thomas More where he wrote about a fictional island that is off the coast of South America (THE CONNECTION IS HERE TOO!). The reason why this was a fictional society was because the original term literally meant “no-place.” Now the meaning of utopia has been changed many times, but the biggest thing to focus on is that is not a real place. So how does this memory even work on the concept of technically nothing. Utopia is based all around hope because many people want to believe in a perfect place. This is where his design really kicks in, he looks like a monarch of some kind. There is even a technology side to this creature where you can see machine parts. There was a European novel that depicts that technology will bring this said Utopia, but there have been criticism towards it saying the opposite. The whole struggle of a Utopia in general is his design. A monarch that promises a perfect place and is clearly lying to fool his people, people give him their hope and he uses that for his own use. The broken parts of him shows the illusion of this fantasy and even the memory itself shows two men holding hands and laughing at each other. Gold is such a powerful color to show rank and that cape is flashy too. Then with nothing, but a simple baton he guides people or even powers to his will. Such a powerful image this Dopant holds and I love how his visor is incomplete since the owner of this memory is only 99% connected with this memory. It just shows that even having a power like Utopia is impossible to use fully and yet that is what powers it. Utopia in concept is one of the greatest powers around and they knew how to show it off.


Alright, I think it’s about time to end this look into Double’s designs. I know there are more out there, but I think I am dry on what I can possibly say about this topic. Maybe down the line I will do just Dopants since I am out of rider designs with Double. High chance I will probably be moving onto the finale of the look into Guilty Gear or something new.


Top Ten Americans In Fighting Games

I am usually not a man who likes to celebrate holidays, but I can do little things to celebrate them here and there. So why not make a little list to celebrate the best Americans in fighting games on fourth of July. No rules on this one because there are some fighting games I am not so big on or don’t know the characters all that well, sorry Tina. Also I am not doing any specific thing like they have to show how American they are or anything like that. If their nationality is American then they can make the list, even if they live in a fictional city of America.

10. Paul Phoenix and Bob

There will be a couple of ties in this list because when I think of it, there are many characters in fighting games. Especially when you look into the big franchises. There will be one franchise in particular that will win this list for sure, but we will get to that later. Tekken has two awesome American fighters and I love them for being great at fighting and normal dudes. Well I guess Bob is not all that normal considering he is a large man who can somehow keep up like anyone else in the Tekken franchise. That is the appeal of Bob though as he is no funny joke, he is a serious fighter that loves to show off his perfect body. Again I mentioned Bob when I discussed about the worst Street Fighter character, Rufus. While both are fat men who fight, Rufus feels more of what you expect and Bob comes off as his own person. Bob is humble and would rarely make the usual fat jokes. We also had the funny Slim Bob as well. Then with Paul Phoenix one of the original Tekken characters and while he is not what he was in the past. Paul still holds strong in the heart’s of fans. I remember the days when Paul was a rival of Kazuya of all people and how many canon victories he had. He is simply a man with a strong passion for fighting and he defeated the first form of Orge! One of the big bad villains in Tekken and was only killed by Jin in his devil form later on was original defeated by this American badass. Both of these characters are just simply awesome and I would not have them any other way.

9. Tiffany Lords


Now reminding myself of Tina Armstrong there is the usual stereotype for the American gal, the blonde bombshell. Now while Tiffany and Tina have similar personalities with Tiffany being a bit more bubbly. I still have to give this to Tiffany for her awesome designs. Tina has some American outfits, but those would simply be a whole bikini or a bikini top with the jean shorts. Tiffany wears America all over her body. While I can see some liking Tina’s simplier looks, for me I love when things can get a bit silly and Tiffany is proud to do that. Also I personally like Tiffany’s story more. While being American she transferred to a Japanese school and I really like her home-sickness, it something she usually keeps to herself, but its a nice side regardless. She always keeps up with her parents and she would receive presents time and time again from them. She even has a nice little love story with the American football player, Roy. Then I really enjoy what she takes from her experiences as she trains to be a bodyguard and even plans to help Roy who wants to take a stand in politics. Tiffany got to save an important character like Hinata and still show off her American pride. So yea while her design is out there, I really enjoy that as it’s still visually striking, adding her in Street Fighter V would be awesome or just revive Rival Schools, that would be nice as well.

8. Johnny Cage

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I will admit I am not the biggest Mortal Kombat fan. The early games never impressed me while something like 9 and 10 have actually got more of my attention. If there is one thing though that I will always like in Mortal Kombat though would be Johnny Cage. His super ego always stood out and even his moves are insanely funny. Everyone knows the big punch he does to someone’s crotch. The super star image he gives to the point where he has his own name tattooed on his chest really says something. He is full of himself, but oddly enough with the recent game of the franchise he is a dad now. While being a father he even gotten rid of his big ego for the most part. Johnny is still fighting and even alongside his daughter while making dad jokes. Hell, Johnny seems to becoming more of a major fighter in the series now which is impressive. Originally he died in one of the stories and is now being a serious contender. Its progression like that makes me enjoy a character more. Sure in the beginning he was simply a funny character with silly moves, he has grown to be a man who cares for his family, even if Sonya left him. The Cage man has shown some progress over the year and that gives him this spot.

7. Blue Mary


Sadly the last woman for this list, but I am ending the gals on a strong one. Blue Mary was around the Fatal Fury series and man I always enjoyed her. When she returned in King of Fighters XIV I was so happy, along with her, Whip, and Vanessa, I so needed to make that a team. Blue Mary has always came off as a female Terry Bogard before we literally got that in the series. She was always a good character to support Terry and Andy and even though she had some time away from the well anything, people did not forget her. Her mixture of close combat into some wrestling moves really worked well and she has some great supers. For a fun bit of trivia, she was based on Android 18 from the Dragon Ball series and her design does show that and who is not a fan of 18? Finally, Blue Mary is a strong female fighter and I will not lie, seeing her take Terry to heaven sounds amazing to watch.

6. Johnny Sfondi


Onto another Johnny in fighting games this one comes from the Guilty Gear series. Johnny is a simple character at best, but I really adore him. The design while again simple really speaks his character. The big hat and no shirt on with that jacket shows a carefree personality. Johnny easily has many problems like drinking, gambling, and women and yet he still takes care of many people in his life. He literally took in orphans without a home and made a crew out of them. May being the most important one of that group is completely in love with Johnny and she even acts like the wife already. This really strikes me because one of Johnny’s trouble has been with women before and yet he never acts like that to his crew or even Dizzy when she became a member. Then surprisingly Johnny is even more a serious fighter some would think. He completely paced out Leo Whitefang and even gave something Bedman to remember. Then onto his fighting style we are talking about one the best characters in the franchise. With Xrd right now he is one of the top picks and I love the flair he has. His quick draw swordplay is always a personal favorite of mine and then how he flicks coins and mist around is fun to watch. Overall Johnny is a gambling man and they even showcase that in while he is fighting.

5. Ken Masters


I talked about Ken Masters in my previous Street Fighter list as being one of my personal favorite characters of the franchise. While I do like Ryu and his story, the friendship he has with Ken is unforgettable. Ryu by himself can be a bland character, but its characters around him that improve him. With Ken it shows Ryu’s friendly side and even thoughtful side. Ken trained with Ryu in the early days and these two still keep at it. I do like that Ken does not take fighting as serious as Ryu anymore, but Ken does not forget about it. Ken still helps when the time comes and then when it’s all done he is a family man, Guile would approve of this. While the story mode of the fifth game was questionable at times, the small scene where we see Ken showing his son some of his moves really warms my heart. Then for his moves he has always been another style of Ryu which is fine because I prefer him over Ryu any day. Ken is more aggressive and his super moves with those multiple hits always leaves an impression. Then I really enjoy the changes he has in the fifth game where those fire effects are more apparent now. Ken’s story may not be that big of a game changer compared to Cage, but Ken’s personality was always great from the start. His basic image became an icon and can never be forgotten.

4. Terry Bogard

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While Ken is the loyal friend of Ryu there is no way I can put him higher than Terry Bogard. If you want one of the best fighting game intros, that would be when Ken kicks Terry’s hat to him. I am also not doing this because Terry is a man character because as of right now that is not the case for King of Fighters. Terry was the main character of the Fatal Fury series and then in King of Fighters his title was taken by Kyo. Which was not a bad move at all and we still get to enjoy Terry’s character. He has become an icon for SNK that they literally make characters that have learned from him or just be super fans of him. Terry has a huge amount of inspiration onto other characters and that really makes a strong impact. The best Terry is easily the Legendary Hungry Wolf where he is Rock Howard’s mentor. Terry got his revenge on Geese Howard, but unlike Geese he felt guilt because of Rock, a young boy who now lost his father. Terry lost his father to Geese and just seeing Rock reminding of the sorrow he lived with. That is why Terry became his mentor so that a boy did not have to grow up with the feeling of loss. That really cements this character as a loving figure in the genre and it shows since on Eventhubs there was a poll for favorite leads in fighting games and Terry was originally left out, soon though a new poll was made to include Terry and he became number one. Terry is not my number one favorite lead, but he is easily the second place winner.

3. Cody Travers


Now I bet some are confused on why Cody tops Ken when I did not even have Cody on my favorite Street Fighter list. To be honest, he was number eleven and again I feel like Street Fighter V did great with changing a character. For any Final Fight fans we all know how Cody got started. Sure with Jessica in Mad Gear’s hands he went out to save her, but in reality he just loved to fight. Cody was no bad person, he just let his passion get a bit out of control. I mean Mike Haggar and Guy still feel that he is a close friend. Because of the events of Final Fight, Cody found himself in jail and while he could break out whenever, he still returned. The reason Cody did this is because he just got bored and wanted to fight some worthy foes. Cody is not a master of the martial arts like Guy or even Ryu are and yet he is one of Street Fighter’s strongest characters. He defeated Ryu in battle before Ryu lost control of himself. Then Cody is even implied to be stronger than Akuma in sheer physical strength. Cody does hold back now these days which says something for a man who would nearly kill someone in his Final Fight days. Then with his recent addition in the fifth game, he became the mayor of his hometown. Mike Haggar trusted him to watch over the city and while Cody is a bit too relaxed with this task, he does truly care for the city. Its funny, Cody started out wanting to protect his city and girlfriend and got lost in the violence and now he is back where it all started with a big roll to play.

2. Chipp Zanuff

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Now this number two spot is going to be a funny one. Chipp while many think is one of the few Japanese men around. Chipp uses ninjitsu and even dresses up like a ninja, but the truth if that he is American. Chipp is just trying to be a ninja and just works with the clichés. I extremely love this personality of his and he is even trying to be president in Xrd. Chipp is no joke as well in the Guilty Gear verse as he is possibly the fastest character in the series. I just love that all he is, is the wrong portrayal of ninjas. This just reminds me of actual Americans who say they love Japanese culture and just get it all wrong. Now even though he has many things wrong, his fighting style is still no joke. Chipp can vanish before the human eye and appear all over the place. Chipp has the best flow from on ground fighting to doing combat in the air. Chipp is energetic and hyper and that really shows in his fighting style. An odd choice to pick for an American character, but the joke works so well that I love so much.

1. Charlie Nash and Guile


Now while I am more of a fan for Charlie Nash I cannot ignore the icon that Guile is. Also in the overall story for these two they are intertwined. I talked about Charlie before as he is my third favorite character in the franchise and he passed down his moves to Guile. Guile’s story is also one of the most intact ones from Street Fighter 2. Guile is about to kill Bison and his family tells him that doing this is not going to bring Charlie back. Charlie always had presence and seeing how I love mentor characters with Terry it is no doubt why Charlie is one of my favorites. Then with Guile he is one of the fan favorites thanks to the best stage and the best music. Guile is the icon and it shows still to this day. Guile is the army man who tells his foes to go and be a family man. The music is used for many videos and that stage of his has many in-jokes and everyone tries to recreate it. The story these two share is one of Street Fighter’s grandest even if the payoff in the fifth game did not live up to it. The image that Charlie left was big and Guile is the icon who keeps his image true. For their fighting styles I mean do I really have to talk about that? Guile is the original character with charge motions where you hold back and then hit forward with your buttons to do the famous Sonic Boom and Flash Kick. Guile even got a cool new power with his recent appearance where he equips those winds on his arms or legs. Charlie with his recent appearance shows connection of Gil and even if he still has the sonic boom and flash kick, his teleportation was a big game changer in the originally days of SFV. Guile was more of an aggressive fighter with those attacks and Charlie was more tactical. Their differences highlight each other and again without Guile the huge impact Charlie had would be for nothing.

No More Heroes 2 Desperate Struggle: Another Look Into Violent Media Part Two

It has been some time before returning to No More Heroes 2 analysis. Again, No More Heroes 2 is a bit messier to deal with mostly because of the larger amount of bosses around. Then including the tone shift from the first game, there can be some outliers here and there to look into. Either way, it is time to kick off with part two as we score ourselves with a touchdown.


No More Heroes 2 is ready to play with more violence goodness as we did get some more violence representation with music, plays, and religion, but what about sports? Well our next man is Charlie Macdonald and his group of cheerleaders. Somehow Charlie is ranked 25th and all of his cheerleaders are lower numbers than him. I am just imagining cheerleaders killing people now. Well the first thing that is obvious to point out is that this representation of sports is more of an American point of view. Football is really big in America and Santa Destroy is a fictional city in America, so it makes sense why football is being used. Then with Charlie being the big strong football player, he is the jock you know the stereotype that would beat up the nerds. Then the cheerleaders simply follow his lead because he is a hunk! Also I have to point out the outfits for these cheerleaders are insane, there is no way any high school would approve of this outfits.  So the violent angle that could be here is probably jabbing at the rough physical nature of a sport like football and maybe even some sexual nature. Well guess what Suda must of got bored of the idea and just decides to make Charlie and his groupies to have a giant robot, yup we got a giant robot fight! Travis somehow gets access of one as well because someone wiped it up for him, but how in the hell did both of these guys get giant robots?


This is probably actually bringing up another point of violent media, when one is impressed by such violent acts, weapons are usually needed to perform them. What is a big problem in the United States compared to other countries, is gun control. Also, there is a cliché with jock characters getting weapons with no real trouble which does come from some real life issues in the States. Suda 51 used the football angle to represent how violent these players can get and most importantly when they are young and easy to impress and making mistakes in their lives. Well Charlie messed with the wrong assassin as him and his cheerleaders get sent to space and get blown up by the Buster Cannon! What I find funny is that Travis does feel a bit bad for killing some cheerleaders, but when his rank was at risk he quickly goes on how dangerous they were. Travis needs to progress in the ranks so that he can get his revenge and he did have a more funny way of showing that it is still revenge in the end, the never ending cycle of violence.

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The next boss is Matt Helms and with a big body and a creepy looking mask, there is no doubt he is based on the horror genre. Now for Japan, horror is quite different compared to America, but luckily this character carries tropes and references from both regions. Let us start with his appearance since that is what we see first and what we fight. Matt does not say anything when he appears or even when he fights, this is clearly pointing to icons like Jason, Leatherface, and Michael Myers. With Matt having a bigger body and blood all splashed around his body I will say he represents Leatherface the most. Another thing about American horror icons is that they have a unique weapon like Jason with his machete, Freddy with his claw, and Leatherface with his chainsaw. Matt carries a huge axe that can also be a flamethrower. Well the axe can be a nod to Evil Dead where Ashley Williams does constantly use an axe. The flamethrower could then be a reference to The Thing where the flamethrower was one of the most important weapons in that film. Also, Matt Helms wears a mask which is similar to the three horror icons I mentioned before. Then add in the fact that his stage is destructible just like how many horror icons love to break through windows, doors, and even walls. By appearance he has many mixtures here, but what is Matt’s story?


Matt is actually a child and he can never die so how did this guy become an assassin in these death battles? Either way Matt is a child who swore revenge to Hell itself because his family tried to kill him and in his last breathes he vowed to the devil. Now Matt is a spirit of the damned where he got his revenge, but he lives eternally just doing nothing. Him being a child spirit is a reference to Ju-On the big horror franchise in Japan. I do think they also have a Nightmare on Elm Street reference since Slyvia just burns the house down with the child spirit still in there. Matt does show something though about the cycle of revenge though since he got it on the people that tried to kill him and what did he get? This boy got eternal damnation of being a spirit that just haunts the living and just being a maniacal killer. So Travis is just getting revenge right now so will something like this happen to him soon, will Travis’ life just be fighting forever like the child with a grudge?


Now for the next two assassins are two deadly females in their own special way, one with innocence and the other with lust. I want to cover the desirable girl first since she has one of my favorite designs in the whole series. Cloe Walsh is actually a ranked assassin in the battles as she is locked away on Prison Island. First to mention would be her heavy gothic themes and she came right after the horror themed boss. Cloe does even show the time of the gothic boom where everything just got added goth themes. Now the big thing people like to point about this character is that she is a seductress with poison breathe and it is known that Suda is a fan of Batman, so she could easily be a reference to the villain, Poison Ivy.

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Then there are previous bosses that have played with sex appeal before, the biggest one being Bad Girl, but I think Cloe tops her. When Cloe is first found she is all tied up and even Travis makes a bondage reference saying that he is a not a fan. Then even when she is fear from her prison she still has an extremely sexy look along with some kinky bondage looks. Now what is funny is that Cloe almost got a quick kill on Travis when she almost got a kiss on him. With knowing about previous bosses there have been some changes with themes. I feel that Cloe works as showing the distraction of violent entertainment. Looks can be deadly and there are times you do not know what you are getting yourself into which can apply to real life and even some entertainment, so be careful.


So with Cloe showing how violence can have it distractions Kimmy works in that way too, but she takes a more innocent way of doing it. First off Kimmy was not part of the ranked assassins, but she has been in assassin fights before because Travis is her role model. She was motivated by Travis the Great and wanted to be just like him. So this is a character that is going blindly into the battlefield because she wants to meet someone that is great and powerful… this is just another Travis. Now what Kimmy shows is tons of anime tropes, first she is a young school girl that has a crush on her Senpai, she even hands Travis a love letter! What ended up happening though is that her thirst for blood has gone too far. Kimmy even of thinking killing Travis has she starts off showing yandere traits. Kimmy even shouts out internet lingo. Kimmy is pretty much mocking the recent trends of what the generation of people is like. They are all about the moe~ or even the yandere archetypes as those can be heated debates on the internet. The other shocking part is that Kimmy does not die in her battle since Travis does not want to kill a coed. To me this is showing there is no point in killing such an immature child that has not grown up yet.

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This one is a bit shorter than my usual analysis posts, but I did cover four bosses in one go. Again some of these bosses do have less material than others and that is simply because there are so many other bosses and not all could get the same attention. For the next part of this analysis we get a huge dose of déjà vu with tons of returning characters like a killer machine, the femme fatale, the split personality superhero, and our friendly rival character along with some new surprises.


The Importance of Devil May Cry 5

Now that I have time to actually be calm about Devil May Cry 5 (I am so lying right now; the excitement levels are still at the top). I think talking about this title’s importance is needed. When I started with the series was with the fourth installment. I have known about the series, but the PS3 was my first Sony console and I always seen tons of Dante thanks to Devil May Cry 3 videos on the internet. I even watched the animated series which some people like to get mad about that product, but I am simply okay with it. Either way the most obvious point to mention is that it has been ten years since we got numerical sequel for this franchise. There was the reboot game which we shall get to at some point in this post. Lately Capcom seems like it is bringing back their old golden standard, I mean not only is there Devil May Cry we also got Megaman and more to standard Resident Evil game. Overall though, this fifth title is going to be extremely important to the market as the Devil May Cry name has only been getting stronger over time.


So with the mention of DmC: Devil May Cry, the reboot title developed by Ninja Theory there is no doubt it damaged the franchise a bit. Whether you like the game or not, it cannot be ignored that the issues with DmC did cause some conflicts. Capcom simply wanted a Western take on the franchise which soon got a bit out of hand thanks to the development team. Ninja Theory did listen to Capcom about what they wanted for this title, but then how they reacted to the initial spark of insanity is made everything go crazy. Ninja Theory calling out fans which soon lead to articles saying that fans were being dumb and a disappointment to the franchise itself. Also, the whole fact that the company compared the female characters of the franchise to prostitutes, classy. So, with the madness that began from a teaser trailer is quite silly. When the company is then starting to throw insults, the anger is easier to understand.  Now when the game did first come out, yea there were issues to the game itself. Later on, though they did make a new version of the game and fixed many of those problems, including some cut scenes. Either way though, DmC was a bit too damaged to be saved and while the fourth game got a special edition, it still took some time for number five.


Capcom clearly did not forget about the franchise since Dante still had his fighting game appearances, but at this point he was up there with Darkstalker characters with the fact that they will just be in the fighting games. High chance the interest came back up though even before Marvel VS Capcom Infinite when the special edition of the fourth game did well in sales. The sales numbers were actually one of the big reasons why the reboot even happened in the first place. So why did Devil May Cry 4: Special Edition do well? The obvious answer was that high chance with the turmoil, it did get more people to know the name of the franchise. I bet while not selling well, the reboot did get attention from outsiders. Then with the magic of the internet and being able to buy so much from online services and those HD ports of the first three games, people just had time to check this franchise out during the quiet times. Devil May Cry is getting more fans, so this fifth game could be big for the sales numbers.


This has always been Devil May Cry’s biggest issue in its history. The original game did well to make it into a franchise and while the first and second games did good in sales, the third game did the worst. The first game did the best in sales out of the first three, that is not a good sign. The fourth game actually did the best which is thanks to making that game for Microsoft’s consoles as well compared to the Sony only days. Still Capcom was not impressed by the numbers. Now we are back to the original feel of the series after the reboot game, if this game does well, there could be more demon hunters in the future.


Now for some personal reasons why I am saying that Devil May Cry 5 is important is because of the recent scene that action games are having right now. God of War for the Playstation 4 came out and while many people did like it, there were some people quite confused with it. I would be one of the confused ones because the combat was so poor compared to so many other action titles. Whenever someone would have this opinion the fans of the new God of War will tell those people that the game is being better regardless because of the focus on its story. I will be blunt about this, if a game is going to have action in it, have the action be good. I would rather play DmC before the new God of War because thanks to the newer version of the reboot it plays a whole lot better, sure that story is still awful, but I rather have a more action-packed adventure compared to a game where walking takes half of the game. Does Devil May Cry have exploration? Yes, this is because of its Resident Evil roots and exploring was still being done better than the straight line you mostly have in God of War.


I told you all I had some beef with this game

I feel like the action game genre is having a bit of trouble lately and of course the overall love for cinematic games. The thing is that there are many games I can call cinematic games but having that not be a problem. The Bayonetta series is proving that it can have amazing production values through its action and not just cut scenes. Bayonetta is quite the opposite in that factor too since the cut scenes can play like a slide show at times and still be enjoyable. There is also the fact that I feel an action game needs a skip function for the scenes. The problem with these games focusing on its walking and such, it feels that the cut scene effect takes too long even in-game play. Devil May Cry never had this trouble and while they do have their cut scenes, I can have more enjoyment with them. Games like Bayonetta and Devil May Cry have a more simplistic fun with their cut scenes and there is nothing wrong with that. Hell, I can easily remember them more for the fun they shown me, like Devil May Cry 3’s opening scene.


Or when Dante rocks out!

Going back to these cinematic games, like God of War for example. I do fear that the movie styled games are going to cut down on the combat. God of War shows us this by adding things that are simply not needed. Walking, walking, and walking. Okay there are more problems like the whole camera view in that game and how it just gives Kratos a blinking indicator on his back on when an enemy is going to attack. While it was not a bad idea of why it is there, it creates a problem that makes reading foes easier. The previous God of War games did not have this problem and while I am not a big fan when the series quickly went into QTE hell, I can still say those games had better combat. I really have to call out on God of War’s combat when a PS2 game called God Hand has similarities to it and have a deeper combat system, maybe a bit too complicated, but I rather learn to play an action game. God of War never really shows this and the further you get in, it gets easier thanks to the new weapons you gain. The farther you get into God Hand you still need to set up your move list and while you have more to use, you need to know how they work together.


While God of War is better made, God Hand still comes off as better experience for me.

Bayonetta did make the whole process of learning combos easier and in return they made the enemies for aggressive. Bayonetta teaches you of to dodge to get big rewards and those games never have an indicator on her back. The experimentation is still around thanks to new weapons you can use. It gets around a problem that games like Kingdom Hearts has for me with how easy it is to use one button to win the game. Devil May Cry follows these ideas as well and thanks with a strict combo system that depending on a certain rank you have, you can actually start to damage some of the enemies. Metal Gear Rising teaches you to play offensively and still read the foe so that you can parry and get right back into your attacks. The Yakuza franchise has open combat and teaches you to store energy and use the environment around you. While action games can be hard to get into, I feel that is a massive appeal to them because when you master them, you can start to have more fun with the combat. Then thanks to multiple methods of mastering combat just keeps opening up possibilities of how you can play and learn. Action games needs to teach people the hard way at times and it’s fine to struggle in the beginning. A game like God of War does not have these factors which makes the combat too easy to learn and yet be a game that is slow to get through.


Overall, my biggest hope for a game like Devil May Cry 5 is that the mainstream audience can start to learn more about the good feelings of intense action. Games like Dark Souls and Bloodborne do well with being known has hard action games. There is no reason why any action game should make itself easier with its mechanics. The only option is to give more possibilities to use and learn because with that method people can find their own ideas. Bayonetta did do well thanks to the sequel it rightly deserved and there is even Nier Automata that even tells a strong story along with rich and open combat. So far Devil May Cry 5 is showing off its flashy combat correctly thanks to many ideas and weapons to use for combos. All that is left to say is that my Devil Trigger has been pulled as I cannot wait to enjoy the rich combat that Devil May Cry has been known for, as I hope many others will learn as well.


Nero can ride on his own arm! Who needs Dad of War?!

East VS West: A Grasshopper’s Tale (Spoiler Alert for No More Heroes and Killer 7)

Well here we are again, talking about some Grasshopper titles. A big thing that I see with some Grasshopper titles would be the aspect of Eastern and Western cultures. By looking at even the beginning of this company’s path with The Silver Case, it is clear to see where the Western influences come from with the crime drama and David Lynch styled supernatural aspects. It is never strange to see Western influences in Japanese products, there are quite a few creators who have admitted to this before, like Hideo Kojima. If you ever then read an interview with Suda 51 or seen pictures of his office, you can see what he loves. I mean even through his games we can see his love for certain products like Batman and of course wrestling. I will easily give credit to a great person on Youtube I just found, GhenryPerez. He has recently started to have videos dig into Grasshopper games and I am always a fan of people doing this. I did know of Suda’s aspects of East versus West before with Killer7, but there is far much more than that. Ghenry’s video on No More Heroes really opened my eyes on how Suda does this way more than often.


So I guess I should just open up with what aspect of No More Heroes had the East versus West concept. I am happy to know that the duel of Travis vs Henry has more meaning now, but a bit disappointed that I did not notice it before. The duel with Travis and Henry showcases a match between a modern samurai and knight. The colors of these characters speak a lot with Travis’ red jacket (which he always has in the fight with Henry) representing samurai armor and Henry’s greyish and silver/greyish coat represents a knight’s armor. Then both of these warriors have their own code. The samurai has bushido and the knights have chivalry. Both are nearly the same in terms of keeping honor and in the end these are for warriors who murder others for that code. I will say samurai have that murder aspect a bit heavier since an honorable samurai will kill anyone for their lord, this is why the ronin were a thing. Knights had those ten commandments to follow and they really respected their land. In the end though people were slain with either bushido and chivalry. It is a nice method to show how similar we all are even with different cultures.


The whole idea of society is always an interesting concept to tackle and the one presented in No More Heroes is a particular one. Seeing Travis as a modern samurai says a lot. His society is full of violence and him not being the only assassin around proves that. Santa Destory is famous for assassins and even have shady businesses doing even more killing. Even with this crazy society Travis lives in he still represents the bushido code. Clearly Travis is courageous since he never did back away from a challenge, he is always ready for a fight. Travis holds his honor as a warrior in the same way since he aims for the top and on top of that would be honesty, Travis has continued fighting even when he knows the outcome has no true purpose, like he did with Jeane (“Vengeance begets vengeance”). Travis even holds respects for many he has killed and the words he spoke with Destroyman and Holly prove that, except for Helter Skelter… Travis held respect for his master even when he told him to get naked for training purposes and that could be a joke on a whole other thing with samurai. There was even the death of Bishop that made him go out for revenge. While rare, Travis did show mercy to people before, there was Shinobu, Holly, and Kimmy. Even with Henry, Travis knows their fated battle awaits so he will make sure to help his brother until that day. So while Travis may not believe in justice, he has a sense of honor in this modern madman society.

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There is even some other things to mention about Western representation in No More Heroes. No More Heroes 2 carried some interesting aspects with their characters. Probably the most obvious character is Charlie Macdonald who is a straight up football player with cheerleaders and everything. He is the perfect jock character and then he has a mech that looks like Gurren Lagann would sue over. Then when there is an Eastern flavored character it comes off as a Western view of it, which sounds extremely crazy since Suda is a Japanese man. The character Ryuji is a samurai archetype that has the imagery of the mighty dragon on his motorcycle, he even carries the silent samurai cliché. Then for his end, Travis wanted to do it honorably, but he just ends up getting gunned down showing how being a samurai in these times, is straight up insane, which fits Travis perfectly too and considering the original ending for No More Heroes was going to have him gunned down says something too.


I talked about the Silver Case in the introduction of this post and a game right after that really shows off some different cultures well in a softer way. The game Flower, Sun, and Rain is right after The Silver Case and the connections are clear. The visual novel and adventure game approach it has strikes some similarities. So with Flower, Sun, and Rain being right after the first Grasshopper game it does continue the Twin Peaks vibe that Silver Case has. The one thing that stands strong with FSR would be the soundtrack which is full of remixes of many famous tracks. We literally have a song titled Jean-Sebastian Bach! Other than that we have tracks called Rhapsody in Blue, The Entertainer, An American in Paris, Someone to Watch Over me, and so much more. The overall representation of the music for this game is insane how it goes to famous European classics to even a musical production. This really comes to show how much Suda knows about music and even No More Heroes 2 has a unique soundtrack that followed a similar tradition of having many different composers on board. Then speaking of music the obvious punk feel for something like No More Heroes does show off some music going with metal, rock, and punk (duh!).

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Do go and listen to the Flower, Sun, and Rain soundtrack, probably my third favorite one around.

Then we have Killer7, and the East versus West themes are big in this one. Suda knew this game would be his first worldwide release and so he decided to focus more on this aspect of different cultures. What originally was going to start as another Kill the Past game became more into a modern art piece for video games. While obscured with its story structure there is no way of not seeing Killer7 with some satire on cultures. The main characters are from the West and yet many levels have so much Japanese culture in them. One of the puzzles deals with the four gods of Shinto. The whole idea of how everyone is trying to keep peace alive in the world is a fantasy in itself. The story plot of how Japan and America have “fireworks” with each other is something to swallow for sure. Then we have a man with a Texas Broncos shirt talking about an idol being treated like an angel and then blowing up a concert dome. It is quite odd with an American setting talking about idol troubles. I bet there are music icons that are treated similarly to idol in the States.


There is just this overall clash of themes here. Killer7 even goes straight for a Super Sentai team as they exists in American comics books. Which could be a joke to how one of the Sentai teams, Battle Fever J was actually apart one of the Marvel universes. There is even the time Stan Lee wanted these Japanese superheroes over in the West. This even lead to a Japanese production of Spider-Man to be made. Then the beginning of these conflicts all started around the time George Washington was becoming the first president of America! This big conflict stemming from this is insane and it all deals with an assassin, a very common type of character Suda loves to use. It all started with Kamui from the Silver Case series and still stays around in No More Heroes and even to Killer is Dead (which has some soft tones of representing different cultures, Yakuza, Alice in Wonderland, giant monsters, the romance of locomotion, and the B-Film magic).


There is a lot to swallow in Killer7 and the execution being done by a Japanese man who loves Western media really comes to show. Killer7 was Suda’s first game that got out of Japan and Suda easily shown off his love and interest for Western media. There is literally nothing like it. Suda 51 always has a high interest in the West and even to this day that holds true. Suda got really interested in Indie gaming as of recently. One of his favorite series as of now is Hotline Miami. Grasshopper Manufacture started out as an independent company and remembered the hard times he had to deal with game programing. Suda is now bringing a more indie feel for his current title with a smaller team to work with and even having many companies collaborate with him. So while Suda has been gone out of his director’s chair, he did not lose his mindset. Suda has a love for Western media and loves video games. His creation process is original and mind bending. The Grasshopper’s tale of East versus West turns an interesting page with Travis Strikes Again.

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Huge credit to Ghenry Phenz for the awesome depiction of Travis and Henry, go watch his videos.

David Cage: The Biggest Hack In Gaming

There has always been an interesting stigma in my mind which is to not be too offending to other opinions. I really do love to hear other thoughts and the biggest reason why I love to write and talk about entertainment is to get others to think more about what they are experiencing. If there is one subject that gets me riled up the most in the gaming community that would David Cage. My history with his works started around the time of Heavy Rain and how it made me more passive about gaming. I was legit worried that gaming was going to take this as a major route and while there are many cinematic games that came after it, it did not overwhelm the market as much as I was thinking in the past. It was soon later that a friend introduced me to Blazblue and the Persona series that soon reignited the gamer flame inside of me. Persona got me back into RPG’s and while that did not last too long, I still look forward to many of them. Blazblue being my first fighting game getting fully invested in and soon later got me to explore the genre all around. This even sparked an interest in action games since I already had a love for No More Heroes, I looked into the more complex action games like Devil May Cry and Bayonetta. Still that little time with Heavy Rain was something, so what exactly did Heavy Rain do to me to even start killing the flame inside of me?


Well the biggest thing for me was that people were really sold on it. I know it is wrong to think that my thoughts and ideas are the only correct ones, but Heavy Rain and many other Cage games just rub me the wrong way. Starting to get interested in the movie magic, I loved knowing how movies were being made. So when seeing Heavy Rain it was like seeing a bad movie with questionable acting, poor camera control, and those stiff motions. While Quantic Dream can make pretty looking titles and that is it, they look pretty. Other than that, the character models do not move naturally compared to other games I have seen and since Heavy Rain is trying to do more movie material aspects, seeing those lanky motions just kills it. Along with that the overall screenplay for this is just horrible. People have already joked about Cage’s writing many times and it is no surprise on why people do. The characters make no sense and with how they move around just comes across aimless. Still to this day I ponder on what the hell Jason was doing in Heavy Rain before he got killed by that car. To many others though I was the wrong one and I was told that my old ways of thinking will not be getting anywhere and that hurt.

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People can say that David Cage brings some strong writing into gaming and I cannot see that. This became even more apparent when I got through games like Persona 3 and 4 where there were moments that had me tearing up. Meanwhile with something like Heavy Rain I get a cheap laugh out of the whole thing. If you look at Cage’s first four games is there really anything strong being told here? Omikron was just an attempt of being a fully realized virtual reality gone wrong. In that game you just explore the area and try to understand how the hell anything works in it. Indigo Prophecy could have been an interesting supernatural crime drama (just play the Silver Case games to see that done right) if it was not for the confusing twists of aliens and magical kung-fu fights. Heavy Rain was could have been an interesting focus on depression and how one goes into dark places out of the their own control. What we got is a serial killer story with no real reason and too many characters that just muddle the plot. Beyond Two Souls is then the biggest train wreck of these four and many people did see that. The scattered story telling never helped to make anything interesting and it just made the story go all over the place. The main heroine Jodie has the most reckless love life ever and then William Dafoe’s character starts like a good father figure to a power crazed idiot all of a sudden. I thought Beyond hit so hard with its flaws that people would not bother with David Cage anymore, but I was wrong.


Detroit Become Human came out this year and I feel like this is the worst title David Cage has made yet. Omikron was an attempt of making a video game at least, even with its genre confusion. Indigo was a start to focus on narrative and the idea of characters you control being against each other is a nice one. Heavy Rain comes off as the least of the evils mostly because of the nonsense story and laughable moments from the nonsensical action. Then Heavy Rain was trying to do more with QTE’s than many have not tried before. Beyond Two Souls then had an attempt of doing a style of story telling that is hard to do. While previous games were failed attempts I can still find some unintentional fun in them. Detroit though is not only a muddled idea, it is even a boring one.


There have been games like Last of Us and the new God of War where there is too much walking and not enough action to pace it out. Detroit is so far the worst offender of this so far and still having those boring QTE prompts from Heavy Rain and the terrible controls from Beyond just makes it even worse. David Cage really had no idea what he was doing with this title too; as it just started as a short film that just got enlarged into a full story. Cage clearly went for some slavery and oppression imagery to go along his robot story which is fine, but do it right! Nothing fits with the nonsense of Detroit, sure the idea of simulated emotions coming from a glitch in androids could have been a good concept, but Detroit does not focus on that. It simply focuses on androids trying to become free. There are three stories and all of them get ruined by something, and I do mean all of them!


I got some choice words for this game.

Markus becomes independent and bands androids with him to set them free. The problem is that he does this by simply touching androids and I guess he spreads the glitch, which is that really free will. Markus never even asks them if they want to join his group, it just happens. Also you have Markus possibly having quotes from Martin Luther King and even doing the famous walk. The biggest problem that Markus’ story comes from is an ideal that was developed by white slave owners. Slave owners believed that African-Americans were literally born to be slaves by using pseudo science. The difference with the slaves and androids, one group are actual people and the others were built. The androids were built to be slaves so in actuality this just proves the pseudo science and at the same time this story is trying to promote freedom with phrases and imagery of becoming free. It also does not help that Markus never gets a human ally, I guess his owner was close, but he does not get too involved and just dies early into the story. The oppressed got to be free because there were people who helped them and those people were simply people with power that felt like change was needed.


Kara is an android that has been abused to the point of becoming broken. She is repaired and starts to do her usual tasks. Kara begins to witness that the small girl Alice is being beaten by her Saturday drug PSA father. This father character easily takes the cake for one of Cage’s worst characters ever. He is just on drugs and that is it! Everything else just makes no sense with this man, he says he hates robots and yet has not only one, but two! Sure one can just say he is crazy because of the drugs, but that is just lazy story telling. Either way, Kara soon breaks free of her programing and takes Alice away as the two look to be together somewhere else, like Canada. For some reason Canada has no problem with androids, even though a border guard’s decision is affected the people’s view on android, a Canadian guard to be accurate! There are even border guards that openly shoot at androids, if they really have no issue with androids, they certainly have some wicked humor. The major problem with Kara’s story is that she starts to be a mother for this little girl and she turns up to be an android as well. Like why did this had to happen? Again why did the father have two androids? He became in debt because of them and blames them for ruining his life. Then why does it matter if Alice was an android or not, Kara cares for Alice regardless so why have this twist, it has no purpose.

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Then there is Connor who I will say his actor was extremely good. Along with that he even gets a partner character by the name of Hank and these two steal Detroit. The story literally could have been just these two and focus on android crime stories. Connor and Hank had stellar actors and its funny that these two actually improvised most of their lines, take that Cage. Still there are many glaring issues with this story and the biggest one for sure rests in here. First off there is Hank who is a man who hates androids and we find out that an android killed his son. Okay that is a perfectly good reason for hating androids, so why does Hank get mad at Connor for killing androids who are clearly killing people? Oh wait, Hank’s son was killed by a human being the whole time, then why hate androids?! That nonsense is bad enough and in the end Hank is on Connor’s side regardless, so even more pointless twists. The biggest problem lies with an ending Connor can have when he becomes leader of the deviant androids.


Connor’s task was to take out deviants, simple enough, but in one ending he was being used to be the leader of deviants on purpose. So that means all the other deviant androids like Markus and North are useless to the story! If Connor just becomes the leader for some reason this goes according to plan. Then why did the creators for Connor even try to stop other deviants in the first place? What makes Connor so special when you have Markus who can make deviants just by pointing at them, like seriously explain that! Either way with deviant androids, this company can control a new race of beings in this world and remember when I talked about that pseudo science thing before? Well this just brings it back because the androids being deviants is just a trick and hence they are still not free beings. I know it is only one ending, but my goodness why was this here? It literally ruins the whole entire story and just destroys the message this was trying to aim for. How can people call this good writing?


This really starts to make me mad because there have been many games with only text at best doing better stories. The Zero Escape series simply started out on the original DS and that story is complex. 999 dives deeps into some real philosophy and many famous theories that people experimented with. All at the same time being a completely engaging puzzle game where even story details are important to the overall escape. I mentioned about Persona 3 and 4 and those two games had the Social Link system where you interact with people and not only do you help them in their troubles you gain not only more traits of becoming a better person, but even more badass summons. Cage has been out done many times by other titles and even one last year already out did his story about androids.


Literally the Zero Escape series comes off as the best visual novels ever!

That game is Nier Automata, what I say is the best game of 2017. It is a story about androids and it does ten times better than what Detroit tried to do. Nier Automata is fully engaging along with some rich combat experiences. The excitement of Automata can quickly turn into anger and depression. The emotional roller coaster was real with Nier before, but Automata made that even better. The best part about Automata’s story was that the androids were already experiencing emotions and for a good reason. Through their military like system though they are prohibited from showing these emotions, even though many end up not doing so. It makes these characters already engaging and thanks to the awesome combat you feel you are part of them in the action. So real game play does not mean you have to cut story content, so Cage has no excuse for not trying to have actual game play.


For the final thing to talk about Cage as a whole is how awful he is. Not only does has he been accused of overworking and sexual harassing workers, there is a real story of when he made a nude model of Ellen Paige’s character in Beyond Two Souls without her permission. With his first two games he did have game overs in them, but for some reason he makes this nonsense up about how “game overs are the failure of the game designer,” BULLSHIT! One of the biggest elements of learning from a video game is by losing at certain points, this is why lives are a thing. You can lose one and then continue on with new knowledge, the Megaman series has been the best with that. It even creates a problem with many of his titles where you technically win no matter what. Sure people can focus on the moral code for all of these endings, but in the end you beat the game no matter what you do. There has even been a recent development where the actor for Connor loved the line where the android shown his love for dogs and Cage was not happy about hearing that. Wouldn’t a writer simply be happy that one of his actors is happy to be saying his lines? Why does it matter if their favorite was not yours? So not only does this guy have had issues with people he personally works with he even insults other game developers.


David Cage is the biggest hack I have ever seen in gaming and possibly in entertainment in general. He found a way where he can live out his reality of being a movie man without being in the movie business. High chance the real movie people laughed him away. Again if you are one of the people who love his writing and stories, good for you. If you hate my guts for what I am saying, good for you as well. The biggest reason why I am writing is to get people more engaged into thinking more and if I have to stimulate some anger into you people to do that, so be it. David Cage is one of the few subjects where I truly get cynical because of my history with his titles. They are nothing, but rivals to The Room if they were actual movies. For as much I can laugh at a David Cage game, he just needs to stop.


Then for a little shout out, go watch Mother’s Basement’s video on Detroit. Not only did his video got me to open up my anger with David Cage, his many thoughts about this game I truly agree with. Along with that he got to show me that one can be a bit cruel to certain pieces of entertainment and possibly even the fans of that. Just because I am being cynical towards opinions, it does not mean I will think less of them. It simply means I want others to think more about these things. I am not saying I am here to prove those fans wrong, it is simply having debates to help ourselves open our minds. It’s just there are times you have to bruise your hands to do so. PS: Just play Nier Automata for not only an engaging story, but again for some of the best action possible in video games (this is a jab at Detroit and the new God of War).



DEVIL MAY CRY 5! We Meet Again!


Well we all know how much I love the action game genre of recent years. I have done a list of my favorite 3D action games on the old blog and three Devil May Cry games were on that list. Devil May Cry is the action game that started it all in terms of the insane combat. The original game came from a Resident Evil 4 prototype and the sequel was disappointing, but then came Devil May Cry 3! The third game did so much for the genre and then we even got to have a fourth game which again did a lot for the genre. Literally Bayonetta comes from the creation of Devil May Cry 4. Then we did get a detour with DmC a reboot of the franchise that led nowhere. DmC and DMC4 did get new versions and the original series did far better in terms of sales. This game originally came out in 2008 and only had a special version made for it, so it has been ten years since a proper sequel. Well the time has come and so have I, DEVIL MAY CRY 5!

devil may cry 5

I am actually surprised how many people thought this was going to be a DmC 2. People literally thought Nero was the reboot Dante which I like to call Donte. I never got those vibes at all from this trailer, this was the original Devil May Cry. Nero’s new design did take me for a shock at first, but hearing that voice made it clear who it was. I thought it might have been that new characters that was rumored long ago. Seeing Nero having the main character role again is awesome since many people were quite split on him before. I feel like this will cement him in with the fans. I always liked Nero, sure not has much as Dante or Vergil, but his style was nice. The Devil Bringer that can grab foes in many different ways was too much fun to drop. So we got Nero back well almost all of him, he’s got a new hand to show off.


Nero still has his lovely gun, the Blue Rose and the amazing sword, the Red Queen. I so love how much impact that gun has and the revving of the sword is orgasmic to hear. Nero still even does his usual grapples, but as mentioned before he has a new hand this time around. Someone cut off Nero’s Devil Bringer and now with a new ally named Kat Nero has been equipped with a robotic hand that holds many new skills for this demon hunter. Skills including an electric shockwave that pushes foes away from him, a grapple that pierces through enemies and drags them towards him, rocket punch, emitting a time stopping orb that traps foes, boost himself with it, and even ride on it! Nero gotten much flashier compared to his previous appearance which I am happy with. Then there could even be new hands for Nero to have judging by the trailer. If we can switch hands around like we did with previous weapons in these games, that would be fun.


At the end of the trailer we got to see the glorious Dante return as well. First off, Dante has aged or his trip from Hell just left him a bit more ruffed. I mean we still hear him scream at the top of the lungs like he is going to have a blast, so its Dante through and through. It’s funny to guess if Dante is much older or not because he always has white hair, so him with facial hair could mean nothing in terms of his age. Still in regards to Dante being back we also got a mysterious third character on the title art. Based on a leak that seems to be accurate now, this character is referred to as the Mysterious V and can summon demonic body guards. If that “V” is telling me anything I am thinking of Vergil. If you also look closely in the trailer you can see the man who cuts off Nero’s arm has the same cuffs as Vergil, so could Vergil be alive and ready to fight again? If so that means the three playable characters for this game will be Dante, Nero, and Vergil all three sons of Sparda!


This game is running on the RE engine which was used for Resident Evil 7 and many are complaining that as of right now the game looks bleak. While in comparison to previous games I can agree, but overall the game still has many bright location shots and even in the darkness there is plenty of light. Personally I have many hopes that the RE engine will work wonders on this game and seeing the game as of now, it is clearly running at sixty frames per second. Resident Evil 7 was not an intense action game like Devil May Cry, but then again Devil May Cry came from a prototype Resident Evil 4, so I think things will work out. The new music sounds awesome with adding a techno mix to the overall feeling. While being upbeat it still has the rock and angelic tones of Devil May Cry music.


Overall, I am so excited to see the greatest demon hunters back! Dante and Vergil have been some of my favorite characters for a long time and I hope Nero can join those ranks too. Nero’s new hand is really going to open up the already fun fighting style he has. Then seeing the great Dante return is never something to be mad about. It has been ten years since Devil May Cry 4 and my introduction to the series. Now we get the real deal back and I cannot wait to see how this game will melt my face off.

Also watch this video, it perfectly shows the journey of waiting for this!


I’m not crying… you are!

Super Smash Bros Switch: Who Will Be In?

E3 in nearly around the corner and we all know the big amount of excitement for the new upcoming Smash Bros title. It is slated for this year and it was announced not that long ago. There is even going to be a playable build of this game during E3 which sounds crazy knowing Smash 4’s development cycle. It is good news to see how this game was shortly announced and will be released shortly after. Still what exactly is going to happen with this game. So far the biggest rumor is from a source that got things right before with fighting games, like TMNT in Injustice and Groh in Soulcalibur. It is really the biggest reason why this post is being made because one aspect of this rumor is really sketchy. The rumor is that there will be no cut characters from the Smash 4 roster. Cuts have always been a thing for any fighting game, Melee to Brawl and onto Smash 4 show that this stays true. Hell originally Melee was going to have Ness cut out for Lucas. So hearing that Smash 4’s roster will stay intact and will have more added on sounds crazy. The roster is already at fifty-eight characters. Will Smash Bros for the Switch have a bigger roster? The obvious answer is yes, but there is no way all the characters are coming back. Smash Bros shows off where Nintendo is at and again new things keep happening for this company. Now with the recent third-party characters, Smash Bros is not only showing off history, but also the current gaming standards as well. So what will Smash Switch have specifically?

Super Mario


Each section will be focusing on a certain franchise and will look at the characters this franchise has in the roster. The reason why Super Mario is used to introduce this idea is because not much will be changed at all. Its Mario! This is not only Nintendo’s biggest icon, but video games in general. Even when new characters are introduced in the Mario franchise, they are remembered well. So Mario has seven characters in total. Mario, Luigi, Peach, Bowser, and Rosalina will stay around. Bowser Jr is a maybe because while he was a unique character with so many costumes, to me it was to bank on the eight player Smash mode which will be coming back for the new game, but since it is not the new thing this could be bad news for Bowser Jr. Also then there is Dr. Mario which he was an easy one to put in the game and while having differences to Mario, he was still a basic alteration. High chance a character like Dr. Mario will be cut, unless they do just update him like crazy, which can be possible I bet. Now will Mario have any new characters? Captain Toad has been pushed as of now so it could be a chance for a Toad in general to get a shot, but for the most part I feel like Mario will have one or two cuts and that will be it. Also while Yoshi is his own franchise, there will be no new character to add-on for that so lets just skip that franchise.



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Yes, Wario is considered his own franchise as well for the Smash roster. He has his own logo and with games like Wario Land and WarioWare, there is a chance that Wario is not going to be alone this time around. An obvious topic to talk about is Waluigi while he never appeared in a Wario game, for some reason the character is a Wario character which makes sense since he is the “Wa” of Luigi. So if Waluigi does get added, he will count for the Wario franchise. Overall, Wario should get a second character and while Waluigi is getting tons of support there are still other options. Captain Syrup from the Wario Land series and then the many fan favorites of WarioWare. With many to pick from WarioWare, this does give Syrup a low chance. Three characters that make the most sense for a Smash Bros fighter would be Ashely, Jimmy T, and Mona. Even though Ashley is not an original, she has appeared as an assist trophy before the others and her song has been remembered for sure. Jimmy and Mona are two originals that people love and Jimmy with his dancing and Mona with her many different costumes and skills make a strong move set potential. Overall, this game could get more balancing for other franchises and Wario needs a buddy to help him out.


Donkey Kong


Speaking of balancing franchises, the big DK has been in crazy need of a new character. Donkey Kong was alone until Brawl and even then he only got Diddy alongside him. Now there is proof that Dixie Kong was in Brawl’s programing at some point in development, so Dixie has a high chance. K.Rool the famous Donkey Kong Country villain has been getting recent support thanks to the Smash Ballot for the last game. Personally, having a new villian will be a nice addition compared to another hero character and K.Rool was before Dixie still. Sure K.Rool has been absent for a long time, but Smash has brought back many characters without current appearances before. There are other options in the DK franchise like Cranky and Funky Kong with the recent Tropical Freeze attention. Those two are really slim chances though and could just appear in a stage or assist trophy status. Overall, Dixie and K.Rool seems like the best choices and with the push the villian had from fans, he is the best choice as of now.


Legend of Zelda


Funny enough Zelda had no changes from Brawl to Smash 4, The only change is that Shiek got to be her own character, but many already considered Zelda and Shiek too different to begin with. With Link getting his Breath of the Wild makeover there could be some changes to the Zelda franchise. With Brawl and Smash 4 we kept strong with the Twilight Princess vibes. Now with Link breaking that, could Zelda and Ganondorf follow this? Shiek and Toon Link are different Zelda games, but the other two are interesting to think about. Personally, I think those two will stay the same in what they represent, unless they add Midna to the roster which would be nice. Midna could even have Wolf Link with her so technically we still have Twilight Princess Link. There is even the possible option to have Impa and which version is a question as well. Ocarina of Time, Skyward Sword, and Hyrule Warriors carry some interesting possibilities to get some characters. For Zelda the chances are with Ocarina and Twilight since she shown potential for fighting in both those games. Ganondorf has Ocarina, Twilight, and Hyrule Warriors, either way we need to give Ganondorf a new set of moves. In my opinion if they go with Minda, we will have Ocarina’s Zelda and Warrior’s Ganondorf. If they go with Impa, Zelda will still be Ocarina and Ganondorf will be kept with Twilight. Hell who knows they could just throw in the Champions from Breath of the Wild. Zelda has the highest chances for a lot of change which sounds like a big step.




Metroid has two character slots and both are Samus… This needs to be changed. There is really only one option that makes the most sense and that would be Ridley. Does Sakurai have many opinions about Ridley, yes. Still he has broken his rules before and its time to kill the Ridley curse. Other than that are there any other possible characters? Many other characters in the Metroid verse are well ignored and forgotten. There are many other hunters from the DS title and we even had those mech-like men in the 3DS title. There is Mother Brain, but again that is a crazy idea to make her into a playable character. Lets just get Ridley in a call it a day.


Kid Icarus


It is surprising that Pit from Brawl got to have two other characters on his side. Dark Pit is likely to be cut for the same reasons for Dr. Mario and Palutena has a high chance of staying around. Sure Palutena was mostly used to promote the custom moves and it is questionable if that will stick around. Even if custom moves leave, Palutena has a high move set possibility and her default one can be changed big time. I loved playing her in Smash 4 with her defensive strategy and that can stay while giving her better moves. The standard special is not good in many ways and her basic teleport is just Zelda’s without that awesome potential to give damage with it. Her reflect move and basic standard melee attacks should stay though. The standard special should be that contained explosion and the upwards special should be the blast off move. Now will there be a character to take Dark Pit’s slot? Looking at how Kid Icarus has been doing, the chances are mostly on the side for no, but there are chances that say yes. Hades or Medusa seems to be the likely options for their presence in the franchise. Many probably will not go to crazy about a new character for this franchise, but it would not be hated at the same time.


Fire Emblem


Man did Fire Emblem get a bit much in Smash 4. There are even Fire Emblem fans that felt like that there was too much. A bit of that problem is that half of those characters are from the newer titles; Robin, Lucina, and Corrin. Roy being back was nice for the Melee fans then. Still there needs to be a reduction for this IP. The choices should be narrowed down to four which is not that crazy since six minus two is four. The loss of two characters is not that much. Now who should the ones to stay? The two obvious picks would be Marth and Ike. Then that third choice should be given to Robin since he/she got to show off the revival of the franchise and for once magic is used for a Fire Emblem character! Now that fourth slot if a tricky pick. As mentioned before on this blog, it should be for a new character and by new, that means it should be given to a true fan favorite. Lyn has been climbing the ranks lately and she is the best choice and easily a better pick compared to the other three. Sure is she another sword user, yes, but her class change appearance can have bows which is not hard to implement. Lyn also has a quick sword style which is different compared to Marth and Ike. Lucina can still stay if they just revert her back to the costume she was originally supposed to be. Corrin and Roy do not need to come back. Fire Emblem Fates did alright and Roy is only for Melee fans.

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Kirby for the most part feels perfectly fine where it is at. We got the main character, the helpful rival, and the powerful king. The roster has the three most notable Kirby characters so is there any need for another? If there was a slot open who would eve take that slot? There is the recent love for Bandana Dee and Smash Flash did show off how that can work. On an extremely old list made on the old blog there was Prince Fluff which still feels right or at least a stage for Kirby’s Epic Yarn, but I guess the Yoshi Wolly World stage took that chance. Marx did get a recent push with Star Allies and even many other Kirby characters thanks to that game, but will their popularity really get pushed just from being an ally character? Marx is not the only one too, there are the animal friends which have made more appearances than some think. So actually when going through the thoughts, the three animal friends have a shot and they already worked as one character in Star Allies, so its possible. The more thoughts that came up the more it seems likely that Kirby can get another character, but it is not the most needed thing for the roster.


Star Fox


Star Fox did have three characters when it was Brawl, but for some strange reason Wolf was still completely cut from the roster. The excuse of Fox having some of his moves for custom does not apply since Ness and some of Lucas’ moves for his customs. A close friend of mine loved playing as Wolf and to be honest while not a complete villain, he is still a strong rival for Fox. He also could work for villains if they paid well enough. There are people who still want to push for Krystal and I can see how that can work, implement some of her staff play with the insane weaponry of Star Fox Assault. Still does Star Fox deserve four characters? Star Fox with Fox, Falco, and Wolf feels just right like how Kirby has three characters. Sure the chances are there and yet in terms of representing Star Fox the three from Brawl do that well enough. Could Wolf have some revamped move set compared to Brawl, probably. Hell I would be up for Falco to have some change too, like give him some of the weaponry of later titles and give him an Arwing for a Final Smash! So far the more likely thing to happen with the Star Fox roster would be that Wolf comes back and high chance many will be happy with that, returning veterans always get people happy.




Pokemon is always the trickiest roster to predict. There are so many Pokemon out there and people will always throw in their favorites or other starters. One thing to take note here is that the generation representation is a bit odd. There are four generation one Pokemon which fine having that be the majority makes sense, Pikachu and Jigglypuff were originals, and Mewtwo almost made it in the original game too. Pokemon Trainer was in Brawl and he has three generation Pokemon with only one of them coming back. So the generation one representation is a bit out of control. Personally a balance of generations would be nicer to fans. Sure it could remove a favorite or two, but Smash Bros represents their franchises the best they can. Also Jigglypuff has been getting the worst treatment since Brawl and Smash 4 so could it be time to cut an original character out? Jigglypuff never got any patch work in the entirety of Smash 4, that is quite insane when people still call the Puff the worst character of Smash 4 for a long time. Tons of people have been throwing the name Decidueye around which makes sense, Greninjia got on the roster before anyone could say which starter was the best for X and Y. So in terms of Pokemon staying, the options would most likely be, Pikachu, Mewtwo, Lucario, and Greninja. Jigglypuff and Charizard are the risky ones here. Sure replacing Mewtwo and Jigglypuff in these spots would make sense too. Overall the chance of getting two new Pokemon characters is not that crazy if they filter out some other characters. Blaziken can finally get some generation three love in and replace Charizard for the fire starter and then Decidueye can just take a spot and show off the new fan favorite for the current generation. Pokemon is a tricky beast to tackle because of the history it has and the majority of creatures to pick, but its time to make some big changes for it. Well those new Pokemon titles were just announced while typing this and my hopes are dashed. This generation one only crap is staying at full throttle. Got to question if there really will be any new Pokemon in the roster.


Mother (Earthbound)


Until the third game it was just Ness and it could have been just Lucas since he almost took Ness’ spot in Melee. In the end with Brawl and Smash 4 we kept both boys around. Now are there any other characters from this franchise that could be used? Ninten finally got to the rest of the world, but can the game really invent another move set for another boy? Sure there are many spells to use and yet I think having another main character would not sit well. Porky has been thrown lightly around and I can see it happen if they tone down the size of his mech and imagine a Final Smash with him summoning Gigyas. The Masked Man is another option and if Nintendo wants to finally get Mother 3 out, a magic user with some sword work is possible since Robin shows that off. Still would these characters resonate well with fans? Porky is known well because of being in Mother 2 and his boss appearance in Brawl. Masked Man is a bit more obscure though. High chance we will just keep the two boys which is fine.




Shulk is my favorite character to use in Smash 4. For me personally it would be awesome if he got to stay. The use of buffs are so well implemented and all that I would change are his in-air moves. The chance that he could get replaced is possible though. Many people have been tossing the idea that Rex and Pyra can take Shulk’s slot, but I think Xenoblade can have some sort of Fire Emblem stuff going on. Shulk can stay and still bring in a new character. The Xenoblade Chronicles X characters did not get crazy love from the fans even though I am a bigger fan of Elma than both Rex and Pyra. These two though have a unique way of fighting and two in one is not impossible for Smash. If Rex goes that is a stock, but if Pyra goes first Rex loses tons of elemental properties from his attacks and even some power. They could even make any possible meteor smash completely weak when Rex is without Pyra. The Xenoblade Chronicles X characters come with heavy weaponry so its easy to make a move set for Elma too. Again Rex and Pyra just have more room for a more unique move set, but they should not replace Shulk, especially when the logo for Xenoblade in Smash is the Monado.

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One-Shot Franchises


This slot is for characters that only have one character and the ones that will possibly just be cut or alone forever. Personally there is one that has a chance to get a new character and that is F-Zero. Again if they want to change Ganondorf’s move set just give his old one to Black Shadow. It would make sense and keep a style of play that people grown to love. R.O.B and Game&Watch are going to stay they have strong history with the company and I was surprised the robot made it back in Smash 4 so high chance it will stick around. Wii Fit Trainer and Duck Hunt are questionable, but Duck Hunt stay has a higher chance than Wii Fit. Olimar will just be Olimar with the Alph costume, they could expand more upon this and just make more characters with the costumes. Little Mac needs to stay, his style of play was surprisingly simple, but such a big change compared to other characters. Then the Miis could be gone actually since the Switch does not really have those avatar characters and Miitomo actually went down on mobile platforms. With the Miis being gone this could mean the custom moves in general could be removed as well. The Villager does a great job representing Animal Crossing by itself, but throwing in KK Slider or Tom Nook would be funny to see. Could there be more one shots added in then? Takamaru was on the top ten newcomer list for the upcoming game on this blog and a character like Sable Prince, Lip, Saki, Chibi-Robo, and Isaac (Golden Sun) have chances too. Finally, Ice Climbers are coming back, there is no doubt at all with that. The only reason they were not in 4 was because of the 3DS version being unable to run them and yet they still had data in it. Sakurai loves those two little climbers, so he is going to push to put them back in.

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Third Party Characters


The third-party characters got insane for Smash 4. Megaman and Pac-Man were much-needed for the game where Mario and Sonic can fight each other. Then we got Ryu, Cloud, and Bayonetta! Bayonetta seems like she will stay since the relationship with her IP and Nintendo is still strong to this day. Really happy that Bayonetta will be here to stay. For Capcom, Megaman will stick around for sure while Ryu is questionable. Now could Capcom replace Ryu with anyone else? There is a low chance of that because other than Megaman and Ryu who is more notable or equally as notable as them? Zero from the X series is a dream, but saying that he is equally iconic as Classic Megaman and Ryu is more of a pipe dream than anything else. Sonic… is there much really needed to say about Sonic, he’s staying. Maybe Sonic can get an ally with him like Tails, the old Melee joke still haunts gamers to this day. Sqaurenix got to join in on the fun with Cloud and while not a crazy FF7 fan, he should stay, unless we get Geno from them. Personally, other than that Cloud should stay before Sqaure puts even worse characters in, like Sora, like literally the hell with this kid! If Cloud could be replaced with another Final Fantasy character, a look into the times before FF7 would be nice, but Sqaure has their head up their asses so it could even get worse than Sora in terms of that. Overall, Sqaure still has FF7 in their heads and will be for the upcoming five years, Cloud is here to stay.


For new third-party characters, Travis Touchdown is up there for a man like myself. The rumors of Simon Belmont are in the air and Konami does own Bomberman as well and seeing how Bomberman actually gets a console game compared to mobile… the chances could be a bit higher. If Megaman can get a spark back into the market because his Smash appearance, the same could work with Castlevannia. The whole indie scene is crazy right now and the top two that come to mind would be Shante and Shovel Knight. Commander Video got a trophy before any other indie character and the Super Meat Boy team has been pushing their character. Cave Story really went through an amazing development history and is still loved to this day. Isaac from Binding of Isaac even has a chance. Solid Snake got into Smash and not Playstation All Stars so let’s make the PS All Star roster look even worse by adding Crash or Spyro in, Crash has higher chances because he was made to be a rival to Mario and Sonic, so let’s have that rivalry come to life. Everyone went crazy about that fake Rayman leak, so could that have given him some higher chances? Those Rabbids got to hang with Mario before him, so lets push that to redeem that mistake. Microsoft has even been open about Banjo Kazooie possibly being in the big game. In the end though… Travis Touchdown or bust baby!


Well that was crazy to get through. The roster process is easily one of the hardest things to ponder with any fighting game. Smash Bros in general has to deal with actual IP’s and existing characters. There is a lot of stress to deal with that and juggle around who gets in and who does not. Again the idea of keeping all previous characters from Smash 4 and add on to it sounds impossible. If it is done it would be shocking and hopefully it does not kill the chances for other characters just because of keeping that large roster intact.


Lets Talk Character Designs: Kamen Rider Double Part 2

Fang Joker


There have been out of control rider powers before, but Fang Joker did start a trend for this later on. We recently just had Build’s Hazard Trigger. This was also the beginning of the important mid form trend (there have been forms like Cho Climax in Den-o, but again Double made this more of a trend), examples of these would be OOO’s Tajadol, Wizard’s Dragon forms, and Gaim’s Kachidoki. Fang Joker did extremely well to start this trend and I love how most of these mid forms do a simple expansion on the design of these heroes. With Double the Joker half is still there and then the Fang side adds this great bright white. Again a great contrast is always black and white, you can easily see them both when they are used together. The slight difference added to the suit would be the sharp ascetic it has, hence Fang. The legs even have some plates sticking out a bit. The best part of the suit having sharper edges would be at the helmet. They even extend around the eyes making a new image for Double. Again when it was first used it easily showcases the anger of the hero. Little adjustment to eyes has always been a thing, we all drew little stick people and gave them eyebrows in a low diagonal. A cool note to detail would be how the Fang weapon comes out from the black lining around the white part of the suit. Those would be the shoulder, arm, and foot. Again, a simple change to what we got comfortable with and yet Fang Joker still keeps that sleek quality.

Accel Trial


The differences between normal Accel and Trial form are bigger than compared to Double to Fang Joker. Accel’s red turns into a dark blue and he gets sleeker. The original Accel was quite bulky showing off the strength. Accel Trial is a fast rider so slimming him down shows his speed. The shoulder pads are changed to be rounder compared to the sharper ones, that literally had a point to them. The back piece is gone so this is probably why Accel cannot transform himself to a motorbike in this form. Now another difference is the chest piece. Accel had a red chest plate along with his red suit and now Trial goes with a silver piece on his blue suit. Even the grate part of the suit has been decreased. Speaking of the silver, both silver and black did some switching around. The black gloves are gone for the blue along with a silver lining. The silver moves to the knees while the black is added to the lining for the side of the suit. The black feet become blue just like the hands. The helmet gets a complete change while keeping the “A” look. The original suit had silver linings around the visor and now the silver just consumes the helmet with a new visor. It really comes across as a motor biker racer. Overall this suit shaved off some of the bulk at the chest, shoulders, and even legs to represent speed and it still shows Accel.



The Taboo Dopant has always been one of the most confusing designs for me, in a good way. Hell, even the show picked at this with the Net Movies. Kirihiko asks why Taboo has no legs and about the little person hiding in the hair. I will not lie these things got me thinking about this design constantly. The usual meaning for taboo would be a social custom that is forbidden. Taboo in terms of the theme does not follow some aspects compared to others. Taboo is more of a practice more than anything compared to physical or emotional aspects. So, this is one reason why this Dopant stands out, the power it has is one of a kind. Looking at the body shows signs of damage and restriction too. The face has this long line across the face and bottom half shows this sewing in that section. Maybe the Taboo power originally did have legs, but with the power of flight being able it was shown to be useless, we do know that Dopant powers go through changes. Now that big eye at the bottom is incredibly creepy! That eye should be on Soul Edge! Maybe that is what is supposed to be sewn shut (like it is trapped or something)? The nails on the hands are incredibly long and that skull on the shoulder give off a menacing feel. The use of black and red are perfect for the power of Taboo since red can show danger and black can be fear, sounds perfect for a banned social practice. While I still do not have all the answers for why Taboo has some strange aspects to her design, at least I have some theory on why. It is still a design that baffles me to this day. 



Claydoll Dopant is another one of those interesting subjects to cover. The name itself really does carry meaning since well it’s a doll. Some of the pieces of this Dopant look like they do not belong. The two that show this the most would be both the arms. One has this white sleeve that fully covers the arm, while the left side has this shorter black sleeve that does not hide the arm cannon. This even carries onto her Xtreme design as the arms are completely different still. Xtreme even gets different shoulder pads as they are vases. Now knowing about vases that is a form of pottery and with a name like Claydoll, you can expect there are themes of pottery here. Both forms have signs of decorations, now the biggest thing I tried to look for was faces because of Xtreme. Well funny enough I thought about Nasca having connections with Peru and looked at South American pottery and their pottery loves to make faces and even figures. So Claydoll is showing off some South American love just like Nasca. The basic Claydoll resembles the types of clay used for pottery hence the colors of white, brown, and black. Claydoll Xtreme takes this up a notch with that giant stand/face as something like a vase can still show a figure.


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One of my favorite girls around, Minami Tsukui! This was my first time seeing her in action as the Hopper Doapnt and hell even her civilian form has some interesting fashion designs to it. Obviously, she is showing off some Gothic Lolita which I have covered that before with Margaret Moonlight. Also, tasers for the heels is pretty badass! More importantly her Dopant form, Hopper has many colors to it. Now hearing hopper, one would just think of a grasshopper and might be confused on why she looks like this since they are usually shown to be green most of the time. Now grasshoppers can change their colors in certain environments as their usual colors are green, brown, or grey. There are some grasshoppers though that do show blue and even red though. She has a mixture of colors so she is probably just showing all of them off, but let’s focus on Red since it’s the most featured color. There is oddly enough a South American grasshopper that is large! Its red for the most part with little shades of other colors, like blue, black, and green. So, it is safe to say Hopper is based on the Giant South American Grasshopper. Now on top of all this there are many other cool things about this bug. I love how she has a whip to represent the legs of the hopper, those things grab onto branches and latch right onto them. It was a clever idea to translate those legs into a whip like weapon. Another fun fact about hoppers is that the females do not have the famous curve known for hoppers. Remember the OOO Hopper Yummy where it did have a curve at his head, she does not have that. Overall this deadly bug shows off the traits of a grasshopper extremely well and also funny to note, the females of this species are usually larger so that could be the reason why it had a female user. 


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Back to the NEVER Dopants as we start with Trigger. Now the whole blue color scheme for this guy is to represent the Double memory of course. Blue has been used for means of showing force though. Police would be an obvious one, but Trigger clearly has soldier vibes to him. This is clear with the soldier’s helmet on his shoulder. Blue has also been used to represent warfare though. One to bring up would be the Navy with the use of well navy blue. The problem is though we can bring up any fighting color that represent blue and get nowhere. So, focus is needed on Trigger’s piece. Trigger’s arm is no doubt a sniper rifle. I mean hell his face shows a crosshair so he has the best aim all the time. With the long barrel shooting out from the blue base, Trigger is a sniper man. Sadly, the best answer I can come up with is winter camo to make this connection. There is winter camo that have blue in the mixture, even though the most popular ones would obviously be white, which Trigger does have in his design. So, Trigger could be showing off winter camo at best. Anything else in his design has a high tech feel which fits since he is fitted with a gun for an arm. This army man shows some nice unusual colors to represent warfare, not bad. 



If you wanted me stumped on a design, well here you go! The Luna Dopant is one crazy design. While the body is easy to get because of how Double uses the Luna memory, everything else is so confusing to me. Not saying this is a bad design, to be honest I love the confusion it has. The whole yellow body with long features do not at all contrast with the top part of him. Yet it works, I cannot see this design without these features. The whole contrast part works in color theory and if you look up yellow illusions, it is accompanied with black. Now to bring up an older subject with Luna is the moon of course because that is literally the symbol of the memory. It is a crescent moon and while we cannot see the dark parts, there are still there. Maybe this is why the top part has those four black crescents to represent that fact. The whole reason why this guy is yellow is because of the illusion of how we can see a yellow moon in general. Now the face part of his design really looks like it could be used for a hero design. I really see a masked hero in that helmet. The simple design of this guy can actually be the tricky part to him, but I guess being the illusion dopant comes with that. 



Alright onto an easy one. Cyclone Dopant is obviously a wind powered Dopant so the green color choice is no a brainer. Like some of the other Dopants I have mentioned before, she does have an orb at the center of her body. This area resembles a driver with the orb representing the eye of a storm. What always surprises me by this design is that it was not all green. There is a fine use of black in this design and then you even have a small use of brown, silver, and yellow. The green represents the wind well along with the streak marks around the body. I even like how some of them pop out making it look like gusts of wind. The parts that are not green just make me think of a city being blown away and what is left is small compared to the overpowering winds. You can even see a mouth with two black lines coming out of it. It is a smart idea of how to present a wind concept without coming off as the usual clichéSure, it uses the obvious color, but the work to put more effort into some of that wind popping out and not having it being completely green makes me sad that this Dopant did not have all that much to show in the movie. 



Heat Dopant really comes off to me as one of the most human looking Dopants. The feminine form really stays with this creature and the use of fire to represent some hair is a nice touch. I have to say the one bad thing I do not like about her design would be her center area. I really have no idea what it is showing off. It could be some insect, but I think it would have been better to just have it be a red orb with a black circle around it. I have talked about Arms Dopant before having a biker feel to him, well Heat is easily the biker chick. She is rather flashy with her design and those goggles like visors really brings more of that into focus. Also, it is fun to note her user is notable in the movie for her motorcycle. Flames on motorcycles are usually shown with red and yellow or orange backgrounds. Yellow is seen quite easily in her design along with orange tints on her suit. I also got to love the use of different fabrics to show off the red, the red leather pants do well on their own, but I really love the material used for the arms. They got this deep red coloring to them that just makes me think touching that will be hot. I will say a surprising choice would be the white face showing off the red lips. Usually with burns your skin can appear to be white. I guess she has just been consumed by the flames and the only part that can show off the burns would be the face. Again, this is one hot lady and they did well to do another biker like design while keep it human-looking.

So for next time will probably be the last one for Kamen Rider Double. We get to the final forms for the main riders and go over some other Dopants more importantly some big bads. One of those big bads is one of my all time favorite designs!

My Top Ten Wanted Newcomers For Super Smash Bros Switch

I cannot believe I am already doing a new list like this. Smash Bros 4 was not that long ago when it was announced and the excitement can start all over again. There are many changes I do want for Smash Switch, but most of them is single player content. To be honest I really enjoy the style Smash 4 had for fighting. I feel like it had the best of everything so far from the franchise. Now in terms of the roster, while I enjoyed the many new additions. I do have to question on the franchise representation. Mario has a lot which makes sense since it is Mario and even for a Fire Emblem fan like myself, there were a bit too much FE characters. I really do hope that the roster balances things out more and I will probably discuss about that too. Now for this list this is just a wish list. I am throwing some ideas like balance out the window. If I want something I will push for it of course.

10. Takamaru


Now for I bet a majority of people do not even know who this character is. Oddly enough he was considered for Smash 4’s roster, but was cut to being obscure. There were rumors of at least his game having a stage and the evidence would be a music track based on his game, The Mysterious Murasame Castle. In terms of his appearances other than his main game, he was also in Captain Rainbow another Japanese only game and then appearing as a guest character in Samurai Warriors 3. As of now he is an assist trophy and I do feel like he should get a chance. Smash 4’s roster really did lack some of those Eastern only characters like how Marth and Roy were that originally in Melee. Look at Fire Emblem now though in terms of a Smash roster though. I am simply saying giving an old character a new chance can open to many new things. Pit had his appearance in Brawl and got a new game and even tons of animated shorts. There is a company that actually said they would like to work with this IP and that was Platinum, which that company usually makes platinum titles. So giving Takamaru a chance to shine could lead to a better future for the character and possibly expanding on a forgotten IP.

9. Black Shadow


I do love me some Smash Ganondorf and I still got to agree that we need to change him up. If Bowser can have a brand new look and play style, why should Ganondorf still have no sword. If they want to continue using the Twilight Princess Ganondorf, go ahead, that is an awesome one to use. Just give him some sword play! This is a big reason why Black Shadow should be added to the roster. Being an F-Zero character him being an alteration of Captain Falcon would make more sense. I do feel a bit bad for just giving him an old move set, but if they do redesign Ganon, I do not want the old play style to leave. Also, how long will Captain Falcon be alone on his side of the roster, technically Samus is too, which speaking of.

8. Ridley


Time to beat a dead horse with this topic, Ridley. We all know the jokes with this character being too big and how he represents a menacing force. Sakurai has talked so much about this and yet he broke many of his rules previously too. Can this finally be the chance for Ridley to break his curse. We have dealt with flying characters before, I mean just look at Pit and Meta Knight, they have wings! Sure Ridley is bit more famous for his flight compared to previous characters, but that will just mean he can have great recovery and mobility in the air. We have seen Little Mac dominating the ground game, so let’s get a character that can dominate the air game. Characters like Samus and Captain Falcon have been alone for too long, so lets throw some villains in there!

7. Impa


If Ganondor does get a new style of play, they could give his Twilight Princess version a new move set or simply use the Hyrule Warriors Ganon. Either way I do feel that something from these brand of Warriors games should get some representation. Fire Emblem Warriors just got done with three packs of DLC and I bet there is more Nintendo IP Warriors games to come. Now this could just be an easy way to slip Ryu from Ninja Gaiden in which would be pretty awesome, I will not lie. One thing I would love more though is Impa and her Hyrule Warriors design to be used. A move set would work extremely well for this Impa and it does give another big Zelda character a spotlight she deserves. I would love to see a Final Smash with a Warriors’ character, Impa even had different weapons in that game so it really should be a no brainer to make a move set. This Impa is the deadliest one to cross in battle and it would flow so nicely in Smash Bros combat.

6. Shantae or Shovel Knight


Indie games are getting way more attention than ever. There have been some highs and lows and that is to be expected. So far nothing has incredibly hurt the indie market as of now. It seems to be a good time to cash in on the indie scene right now. Suda 51 is doing that right now. Nintendo has even worked with companies mostly Wayforward like Mighty Switch Force and Shantae. Shovel Knight literally got his own Amiibo! This is an extremely hard decision because both of these characters show off the market greatly. The success stories for both of these franchises are nice so either or can work. Both characters have a variety of moves to use for a move set with Shovel Knight and his items or Shantae using transformation powers. Both even have a nice weapon of choice for basic attacks, Shante and her hair and Shovel Knight with his well shovel. In the end though there is no doubt an indie character is going to be left out of the roster, and I nominate these two for that chance.

5. K. Rool


Another villain to be added to the roster. While we are at it, bring Wolf back too. We need more rival characters because so many of these characters are known for great battles with their number one foes. Sure K. Rool has been absent from the franchise for a long time, but who is more notable than K. Rool for the villain. He has been in four games and was always the big bad. Sure they could add Dixie Kong who has history of being on the selection process before and there is even Cranky who got to be like Scrooge Mcduck with his stick. K Rool though has ton of fan support as he was easily in the top three in the character poll for Smash 4’s DLC. K. Rool has many outfits which can not only be used for great costumes, these costumes can even represent his move pool. Throwing the crown, shooting cannon balls, flying around, and even shaking the ground. K. Rool has done a whole lot to make even Donkey Kong worry. It would also be great to see a stage of K. Rool’s ship.

4. Lyn, Hector, or Ephriam

Now many people are probably confused here. Since yes these two characters are Fire Emblem characters. The FE roster is huge already and it needs to be trimmed down. I think there should just be four characters and if they want to keep Lucina as a costume or just an alternative version, fine. For the actual fourth character slot I say we replace Roy for the GBA Lord spot. I will admit Ephriam is more of my personal choice and the same can be said for Hector because these two carry different weapons, a lance or an ax. Hector will be a great heavy-set character and Ephriam can be nice a balanced and maybe even share some of Corrin’s abilities like having a ranged tip mechanic. Lyn though is an amazing choice to have, she is one of FE’s best girls around, yes better than Lucina. There is even an actual playable Lyn in an unfinished build of Project M, so the character easily has attention too. Lyn even won a character poll for FE Heroes. I really do love the FE franchise so picking just one is extremely hard for me to do. All I do know is that we need a better lord to showcase the GBA part of the franchise.

3. Ashley


Ashley has always been a strong favorite for me. While Wario has a history with the Wario Land games and people are really pushing for Waluigi this time around. I still have to go with Ashley. I had her on my list for Smash 4 newcomers and I still want to push her in the roster. She recently had assist trophy status and for some reason she has two theme songs. There is her original theme from Smash Bros Brawl and that track is still loved to this day, but there was a remix of that track. In Smash Wii U for Japan only, there is a new remix for her song. Now music has shown to be signs of more to come like I established with Takamaru. Ashley could have been put into consideration before which I bet is expected. Ashley is one of Warioware’s most loved characters along with Mona and 9-Volt. So having this little witch in the roster will not surprise me at the least and maybe we can get that second theme of hers to be a character theme.

2. Zero (Megaman X)


There is one rule that Sakurai broke with Smash 4 and that was with guest characters. He has stated before that each company can only get one character and somehow Capcom got two with Megaman and Ryu. Not bad picks at all, but this did get me to think about if third-party franchises can be expanded on the roster. Originally the rumors of Sonic being in Melee had him with Tails. There is way more third party characters in Smash Bros now so it will not surprise me if they want to try to expand some. Megaman was highly requested for a long time so we can possibly add in a new face to expand the Megaman roster. Representing the Megaman X franchise we have Zero, who is also the main character of his own series too. If they want to have both versions of Zero and simply use that has costume ideas I will be for that. For the most part though I adore the original Zero for being my absolute favorite character during my childhood. Zero has appeared in fighting games before so a move set for him will not be hard at all. If Megaman can have his uppercut move from the Marvel VS Capcom series, Zero could get a similar treatment. Zero has many moves from the X series and they could do a new Megaman with him. This is just an extremely personal pick for me as I know this will not likely happen, but again I will push for it.

1. Travis Touchdown


This is an obvious one with all the recent commotion for a new No More Heroes game. Even Suda 51 himself is pushing Travis as hard as he can. Travis has three looks he can work with for costumes and with Travis becoming a possible Nintendo character only, could give him the chance Bayonetta got. To be honest it is still surprising that Bayonetta got in and how much she stayed herself in Smash Bros. People worry that Travis not swearing is going to get rid of his character, but he far more of a character than just profanity. He is violent yet goofy, it is an odd blend for sure and yet Travis pulls that off. You know what is violent yet goofy, Smash Bros. With how Travis is jumping into video games, he can easily jump into Smash Bros with no problem. If they want to use the newest look for Travis, he has that Power Glove to do new moves he has never been able to do before. I would personally still like to see moves representing his side jobs like having a lawn mower or bashing people with coconuts. What I would love more is Travis being able to switch Beam Katanas to change his style, and still worry about the charge of his swords. Nintendo lately has been acting more reasonable with more explicit material being shown off on their new console, the Switch. Who knows how Travis could act, but I know if Suda 51 is going for gold on this, he will get his dream.